Backup sf2 yamaha psr series dan sf2 yamaha tyros Anda pasti mengenal bukan Yamaha Tyros, pada bulan Oktober 2010 yamaha merilis Tyros 4, Keyboard series tertinggi untuk type yamaha aranger. Yamaha Tyros diciptakan untuk musisi high end, dengan suara yang luar biasa, efek DSP, dan style yang begitu real. The first includes those midi files that are still available for download from Yamaha (in case you've already downloaded these.). PSR Keyboard Demos (70 files). I did some editing and made them sound better in the 3000, TYROS, CVP-3&4 series and S-Series. I am working on PSR1100 and PSR2100 Demo songs. Demo500: Sweet Tenor 2.
The first four articles in this series are a quick guide to getting started with audio and MIDI on Raspberry Pi 2:
Although the articles address Raspbian JESSIE, the HOW-TOs should be able to get you started with pretty much any version of Linux.
I showed how to use a simple monophonic soft synthesizer (amsynth) in part 3. Now, it’s time to move on to a multi-timbral synth: FluidSynth. FluidSynth has a graphical front-end, Qsynth, and I’ll demonstrate Qsynth, too. This tutorial assumes that JACK (and/or ALSA) is properly configured. The second and third articles will help you with configuration.
The Web sites for FluidSynth and Qsynth are:
Please visit these sites to learn about the advanced capacilities that are offered by these programs. You can always consult manual pages while you are working:
or you can request help directly, e.g.,
fluidsynth --help .
Installation
Installation is a breeze:
These commands should automatically download and install the General MIDI SoundFont. The path name for the GM SoundFont is:
If you did not get the GM SoundFont by installing Qsynth or FluidSynth, then enter the command:
to install it. If you want a Roland GS-compatible SoundFont, install it with the command:
The General MIDI SoundFont file is about 140MBytes and the GS-compatible SoundFont file is about 32MBytes in size.
FluidSynth
Although you’re most likely to use FluidSynth via Qsynth, it’s worth discussing FluidSynth’s unique capabilities first. Some things can be done quite handily from the command line. The number of FluidSynth’s command line options can be overwhelming, so if you skip to Qsynth, that’s understandable.
FluidSynth is a multi-timbral software synthesizer based on SoundFont 2 specifications. It is a command line application program that accepts MIDI input from either a MIDI controller keyboard or a software MIDI sequencer. FluidSynth needs a SoundFont file containing instrument definitions and samples. It plays the incoming notes using the selected SoundFont instruments. FluidSynth supports sixteen MIDI channels (default). It provides chorus and reverb effects.
There are many SoundFonts available for download from the Web. Two of the best known and widely used SoundFonts are:
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The General MIDI sound set is pretty good; don’t let the “General MIDI” label drive you away!
FluidSynth has three main usage modes:
If you just type
fluidsynth on the command line, FluidSynth launches into its interactive mode, i.e., FluidSynth accepts and interpets commands of its own. I won’t go into interactive mode here, but suffice it to say, that you can set parameters, load SoundFont files, etc. using FluidSynth commands. Enter help when you are in interactive mode in order to get information about commands and parameters. Interactive mode is a good way to explore FluidSynth configuration such that you can write out complicated combinations of FluidSynth command line options.
“One-liner mode” (option
-i ) launches FluidSynth without dropping into its interactive mode. You’re mostly likely to use this mode when launching FluidSynth from a shell script or if you just have a simple job to do from the command line.
One-liner mode means that you need to dive into FluidSynth’s command line options. There are many command line options including:
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A full list of command line parameters is given in the FluidSynth User Manual.
One-liner mode handles two everyday tasks without a lot of GUI hoopla:
FluidSynth looks for command line options, followed by a SoundFont file, followed by a list of MIDI files. Enter the following command to play back a MIDI file (“EvilWays.mid” in these examples) through the ALSA audio port such as the 3.5mm stereo jack on the Raspberry Pi 2:
The
-a option selects the ALSA audio device, -n suppresses MIDI input, and -i suppresses interactive mode. ALSA should be configured to use the 3.5mm audio jack. (See the second article in this series about ALSA and JACK.)
If you prefer to use JACK instead of vanilla ALSA, start the JACK server running via
qjackctl . (See the third article in this series about using JACK with a soft synth.) Then, enter the following command:
The
-a option selects JACK and the -j option tells JACK to connect the audio output of FluidSynth to the system audio output. If you leave out the -j option, JACK will not make the audio connection and you will be left wondering why there isn’t any sound coming from your speakers! You can also make this connection in the qjackctl Connections or Patchbay windows. In practice, if you aren’t getting audio output or MIDI, check your connections in JACK — audio or MIDI connections may be missing.
The image below shows the audio connection from FluidSynth to JACK. (Click on the image to enlarge it to full resolution.) This is a snapshot of the
qjackctl Connections window while FluidSynth is playing a MIDI file. The audio connection is broken when FluidSynth is done with playback (i.e., when FluidSynth exits).
Fluidsynth provides a way to fast render a MIDI file to a digital audio file. “Fast” is a relatively term. Perhaps “non-realtime render” may be a more accurate description. The following command:
converts a MIDI file (“EvilWays.mid”) to a WAV format audio file (“EvilWays.wav”). The
-T option specifies the file format and the -F option specifies the name of the output file. The rendering process grinds on for a little while, so please be patient. Once you have the audio file, play it back using the ALSA aplay program:
This example command sends digital audio to the CODEC audio device. Of course, you may use the built-in audio port or some other device. (See part 2 of this series for more examples. These tutorial articles build on each other!)
The way to get a list of audio types (
-T ) and audio file formats (-O ) is confusing. You need to pass “help” to the appropriate command line option. (Grrrrrr.) The command:
produces the following output on Raspbian JESSIE:
The command:
produces the output:
Finally, server mode is needed when you want to run FluidSynth as a stand-alone server process. Qsynth is more convenient, so I won’t discuss server mode here just to keep things short.
I have to warn you, working with FluidSynth in either interactive mode or one-liner mode is not always smooth. Feedback is limited and you often have to work through rather cryptic error messages. Qsynth makes life much easier and interesting.
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Qsynth
Qsynth is a graphical user interface (GUI) for FluidSynth. Qsynth is based on the Qt framework and toolset for user interface design and implementation.
Qsynth is the way to go if you want to use it as a soft synth with a MIDI controller or sequencer. It pairs up rather nicely with QJackControl, too.
We intend to demonstrate Qsynth using an M-Audio Keystation Mini 32 controller. If you’re working along with me, plug a MIDI keyboard controller into an available Raspberry Pi 2 USB port. Launch
qjackctl :
and start the JACK server by clicking the Start button in the QJackCtl control panel. JACK routes the audio to the selected audio output port. Then, launch
qsynth :
Qsynth automatically searches for the JACK server and connects audio to it. Qsynth displays a control panel which resembles an old school MIDI module. The panel knobs control master gain and the reverb and chorus effects. There are also buttons to Restart FluidSynth, to stop stuck notes (Panic), to Reset settings and to view/edit MIDI channel settings (Channels).
At this point, you need a MIDI connection from the Keystation (or other MIDI controller) to Qsynth. In the demo, I clicked the Connect button on the QJackCtl panel and made the MIDI connection using the Connections window. (See the image below. Click on the image for full resolution.)
Select the Keystation entry on the left and select the FluidSynth entry on the right. Click the Connect button to make the MIDI connection. “FluidSynth” appears as a destination in the right hand column instead of “Qsynth.” Remember, Qsynth is a graphical front-end for a FluidSynth running in the background. The MIDI controller needs to communicate with the soft synth.
Play a few notes on the MIDI controller to make sure that audio and MIDI are working. Then, click the Setup button on the Qsynth front panel. Qsynth displays its Setup window which has four tabs: MIDI, Audio, Soundfonts and Settings. Click SoundFonts to go to the Soundfonts tab.
The SoundFonts tab displays the SoundFont files that are currently loaded into Qsynth (FluidSynth). Click on the Open button to load a SoundFont file like:
Use the Remove button to unload a SoundFont. Click the OK button when you are finished making changes.
If you start Qsynth with the General MIDI SoundFont and play notes on MIDI channel 1, you hear a grand piano voice. Click the Channels button on the front panel in order to change voices. With the Channels window open, double click on a row in the MIDI channel table. Should you prefer contextual menus instead, right click on a row and select Edit in the pop-up menu. This action gets you to the same place: the channel edit window (below).
The channel edit window displays a list of available SoundFont voices. Voices are organized and selected in the conventional way, namely, banks and individual programs (voices). Choose a different voice like Strings (General MIDI bank 0, program 48). Qsynth does not change the voice until you click the OK button to confirm the change. If you would like to browse and try voices, check the Preview box. When Preview is enabled, Qsynth temporarily changes the voice, letting you plink away on the controller and hear the voice before changing it (or perhaps just leaving things alone by cancelling).
Click the Quit button on the Qsynth front panel when you’re finished. Then, stop the JACK server using the QJackCtl control panel.
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Copyright © 2016 Paul J. Drongowski
Hi there !
this page is dedicated to free soundfont ressources. I collected years after years some great sf2. You may want to give a try. I can not assure you will find everything you need but I've tried to cover each standard instruments from piano to orchester instruments. Please don't hesitate to tell me what you think and send me your links if you want to be in that list.
Technical point :
As you should know soundfont is an old file format that is not perfect at all.. I mean that most of the SF2 soundbank are based on the same creation method.
1st : sampling. 2nd : midi mapping and/or pitching. So, if a bank is very light weight (under 1 Mo) it will probably (quite surely) use only one (at best a few) sampled note(s), pitched and reaffected all over the keyboard map. There are not so many methods in order to obtain a good realistic soundbank from sampling (I didn't say synthesis right ?), you must sample as many notes as you want in as many articulations and positions as you need and map all the records on the keyboard at different velocities. That's why professionnal soundbanks take gigabytes on your hard drives, it can't hardly be less, with only a very few sounds, so size is not a rule but still.. Until today the music industry evolved a lot. At the very beginning the SoundFont technology was revolutionnary & powerful but nowadays some other softwares and file formats have taken the power and are much easier to use. Neverthless, despite all the sounding defaults and unpractability..you can find a lot of free soundfont all over the web.
That said here is my free soundfont list :
Collections :
Collections of different instruments and/or drumsets. Some of the collections are set according to General Midi standard for instruments, which make them a lot easier to use and compatible with existing midi songs and sequencers.
DSK Music has released the Hispasonic Sampled Series, a collection of free high quality multi-sample instruments in collaboration with Hispasonic.com This collection includes : 6 classic keyboards (Clavinet, Dyno Rhodes, DX7 Rhodes, Hohner Pianet, Fender Rhodes and Wurlitzer) + 3 saxophones (tenor, soprano and alto) + 3 guitars (acoustic, nylon and steel) + Steinway piano in three variations: standard, bright and damped. SoniVox MI Fender bass, Bansouri flute, synth, tabla drums and many more. Digital Sound Factory A general collection of 116 instruments. Fluid Collection - Release 3 Big general soundfont collection for musicians. Crisis General Midi 3.0 The biggest Soundfont Collection 1,57 GB ! Titanic Soundfont Another nice collection - Download on French site. Piano :
EVP73 - Rhodes
Roland Piano Rhodes MKI Steinway Grand Piano Hohner D6 Clavinet Chromatic Percussion :
Church Bells
Xylophone Guitar :
Jazz Guitar
Nice Stagg Guitar Acoustic Guitars Ensemble :Synth Lead :
Access Virus TI
Access Virus TI HS1 Access Virus TI HS3 Yamaha Xg SoundfontDrumkits and percussive kits :
Real Soundfont Drumkit
You may need to use sfArkXT OSX in order to decompress some SF2 and use them with your sampler or soundfont player if like me you are a mac user.
For further research, you might also consider these other sites, containing a huge amount of links to free soundfont depending on what you need.
HomeMusician
Hammersound SF2MIDI SoundFonts.it
At that time I can't find all the links to the sounds I collected, so right now it might be completed in the future, but it's a beginning. And it should be enough to be familiar with soundfont & to know if you want to work with or not.
Enjoy !
Peace.
Sam.
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Hi ! I want to say thank u. I am a beginner and it is very nice to find all these sf2 files. many thanks. Andy. Best Gm SoundfontNew! CommentsHave your say about what you just read! Leave me a comment in the box below.Comments are closed.
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